Prior to the release of WARZONE MOBILE, COD: Mobile’s UA approach was much more humor-focused than its mainline counterpart — which gave me a ton of leeway to play with concepts and dialogue.

Drawing from the natural chemistry of our VO artists (and some fantastic work from our talented in-house capture team), I created several spots centered around the in-game characters’ banter before and after a match.

Sure, bullets and blades can help you win a battle — but a well-timed zinger can be the ultimate takedown.

VO Direction // Scripts // Concepts